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Home » Books
Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques | 51.52MB |
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Dynamic Characters (Enhancing Your Characters Concepts) | 43.34MB
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Photoshop for 3D | 68.92MB
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Cedric Seaut's Character Modeling 2010 ENG| 2010| 3dtotal| Digital Sculpting Tutorial| PDF| eBook| pages 204| 93.2MB The aim of this eBook is to provide both an efficient and methodical approach to creating characters that can encompass both organic and mechanical components and equip artists with the knowledge to learn techniques used by industry professionals. The series provides an in depth account of creating a character from the concept and base mesh stages through to the final detailing and high poly sculpt. It will as its subject adopt the theme of an alien humanoid in battle dress, partly clad in armor and carrying weapons.
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Updated version of the bestselling 3ds Max book on the market Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world’s most popular animation modeling and rendering software for film, television, video games, and design visualization.
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Advanced Photoshop eMag Vol. 3 | 3.24 GB Imagine’s ‘eMags’ come on an interactive DVD that allows you to search, browse and enjoy hundreds of pages of high quality articles in an easy to use and intuitive format. All articles can be viewed at any size or easily printed, and each DVD comes with free exclusive bonus material. Works with PC or Mac.
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This eBook series takes a simple 3D scene, with a limited number of objects and a low-to-intermediate amount of geometry, and shows you how custom textures can be created from a library of photos in Photoshop. All of the reference images are taken from 3DTotal’s Total Textures collection and form the foundation of the exercise. Rather than using actual geometry, this tutorial covers how you can combine and fuse numerous images into unique templates, which can then be used to describe a variety of materials, creating the illusion of detail and volume.
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Roger Cusson, Jamie Cardoso, “Realistic Architectural Visualization with 3ds Max and mental ray, Second Edition” ISBN-10: 0240812298 | 295 Pages | PDF | 33,7 MB Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. Full-color step-by-step tutorials give you a firm understanding of the processes and techniques needed to create impressive interior and exterior visualizations. You'll learn how to prepare materials, light a daytime interior scene, use mr Physical Sky, and how to save time during complex renders. The companion website includes all of the tutorial files and sample files from the book. Plus find more information at http://jamiecardoso-mentalray.blogspot.com/.
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Mastering Autodesk 3ds Max Design 2011 Sybex | 2010 | ISBN: 047088262X | 960 pages | PDF | 37 MB Autodesk official guide to architectural visualization using 3ds Max Design Exclusively endorsed by Autodesk, this comprehensive tutorial and reference thoroughly covers 3ds Max Design, the 3D modeling, animation, and rendering software used for architectural visualizations. It also includes essential material for students preparing for the new Certified Associate and Certified Professional exams. Examples come from projects that architects, designers, and planners actually encounter each day, while the workflows and instructions have been tested in real-world applications.
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Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast. Throughout the five chapters Andrzej Sykut provides a step-by-step account of how the scene can be transformed into one of the above environments, encompassing a range of techniques that will present a comprehensive insight into both lighting and rendering exterior scenes.
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