Home » 2013 » July » 28 » Digital Tutors - Creating a Game-Ready Monster Insect in ZBrush and 3ds Max
03:22
Digital Tutors - Creating a Game-Ready Monster Insect in ZBrush and 3ds Max
[center][/center]
Digital Tutors - Creating a Game-Ready Monster Insect in ZBrush and 3ds Max Duration 6hrs 47m l Level Advanced l Software used: ZBrush 4R5, 3ds Max 2012, Photoshop CS5, TopoGun 1.06 W64, 3Point Shader Pro
[ ?]
What you will learn In this tutorial we will learn the process of creating a detailed killer-monster insect and taking it to a point where its a game-ready mesh, ready to be rigged.
We will go through the entire process from scratch, starting with blocking out the mesh from concept images. Then we will sculpt a detailed high-poly mesh in ZBrush. After the high poly is finalized we will retopologize in TopoGun to get clean efficient geometry, UV unwrap, and bake the high poly information to textures.
http://letitbit.net/download/03620.0916fbcfc1474e4512c54baff820/Creating_a_Game-Ready_Monster_Insect_in_ZBrush_and_3ds_Max.part7.rar.html http://extabit.com/file/279y0s0z0k7rv/Creating a Game-Ready Monster Insect in ZBrush and 3ds Max.part7.rar http://extabit.com/file/279y0s0z0jy9n/Creating a Game-Ready Monster Insect in ZBrush and 3ds Max.part5.rar http://extabit.com/file/279y0s0z0jydn/Creating a Game-Ready Monster Insect in ZBrush and 3ds Max.part6.rar http://extabit.com/file/279y0s0z0k1kr/Creating a Game-Ready Monster Insect in ZBrush and 3ds Max.part2.rar http://extabit.com/file/279y0s0z0k1kb/Creating a Game-Ready Monster Insect in ZBrush and 3ds Max.part1.rar http://extabit.com/file/279y0s0z0k1hn/Creating a Game-Ready Monster Insect in ZBrush and 3ds Max.part3.rar http://extabit.com/file/279y0s0z0jv5n/Creating a Game-Ready Monster Insect in ZBrush and 3ds Max.part4.rar