Home » 2012 » August » 16 » Digital - Tutors - Creative Development: Monster Sculpting Techniques in ZBrush with Fabrizio Bortolussi
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Digital - Tutors - Creative Development: Monster Sculpting Techniques in ZBrush with Fabrizio Bortolussi
Digital - Tutors - Creative Development: Monster Sculpting Techniques in ZBrush with Fabrizio Bortolussi | 2.64 GB
Run Time: 3h 22m Release Date: August 1, 2012 Author: Fabrizio Bortolussi Required Software: ZBrush 4R3
In this series of ZBrush tutorials, we will sketch up a basic mesh, detail it and texture it. The design will be based classic lovecraftian monsters. We will begin by brainstorming and sketching out a basic lovecraftian monster design. We will first block out a very simple mesh and then start to detail and shape up the forms. Eventually texturing it to a feature film quality resolution and eventually adding some fur with FiberMesh. Then, we will play with an HDRI image to show how to quickly set up lighting within ZBrush.