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Home » 2011 » March » 6 » Exploring Animation Principles in 3ds Max 2011: Timing and Spacing


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Exploring Animation Principles in 3ds Max 2011: Timing and Spacing


Digital-Tutors : Exploring Animation Principles in 3ds Max 2011: Timing and Spacing
English | FLV | 782 x 646 (1.211) | 00:26:27 | 145.4 Mb

This course will delve in the animation principle of Timing and Spacing in Max. Throughout this course, we'll define Timing and Spacing and work through a variety exercises to help get the point across. We'll even discuss techniques we can use to make sure our animations are Timed accurately. By the end of this course, you'll have a deeper understanding of the principle of Timing and Spacing, which will help you become a better animato


1. Introduction and Project Overview
2. Understanding Timing and Spacing
3. Tweaking the Spacing of the First Exercise
4. Timing and Spacing for Weight
5. Correcting Blinks with Timing and Spacing

filesonic.com

Category: Tutorials | Views: 695 | Added: defaultNick | Tags: 3ds, Exploring, Max, Principles, Timing, in, 2011, Spacing, and, animation | Rating: 0.0/0


Total Comments: 1
1 warthoggraphics  
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Please Post on Hotfile or Fileserve, Filesonic is rubbish, way too slow...

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