Friday, 19.04.2024, 21:22welcome Guest | RSS
3D Studio
Search
Site Menu
Login form
Username:
Password:
Categories list
3D Models [143]
Tutorials [3043]
Books [86]
3Ds Photo [6]
Textures [39]
Magazines [215]
Footage [25]
Calendar
Add friend facebook
Friends Site




Код нашей кнопки:
Code of our button:


AD
NEWS PARTNERS

Archive


Home » 2013 » April » 3 » Lynda – Working with HumanIK Rigs in Maya


02:11
Lynda – Working with HumanIK Rigs in Maya



Lynda – Working with HumanIK Rigs in Maya
author Adam Crespi | subject3D + Animation, Animation, Character Animation, Game Design | software Maya 2013 | level Intermediate | duration 58m 10s | released Apr 02, 2013 | 225 MB


Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters. This course shows how to build the bone structure, adjust its size, and add controls. Once the skeleton is defined, author Adam Crespi shows how to animate the rig, and retarget the animation onto other characters. The course also includes an exploration of nonlinear animation using the Trax Editor, and instructions for sending the rig to MotionBuilder to map motion capture data.

Home: _lynda.com/Maya-tutorials/Working-Human-IK-rigs-Maya/122440-2.html

Category: Tutorials | Views: 539 | Added: fav | Rating: 0.0/0


Total Comments: 0
Add a comment Only registered users can.
[ Register | Login ]
Мини-чат
news
AD
uploaded.to

Rapidgator.net

Our poll
Основная программа, которой вы пользуетесь : The main program you are using:
Total of answers: 2837
Archive of records
Statistics

Total online: 1
Guests: 1
Users: 0
IP
Statistics
Search