Home » 2011 » February » 25 » Rick Grandy – Digital Character Physiology
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Rick Grandy – Digital Character Physiology
This course^ covering the design and construction of digital characters will focus on motion; primarily skeletal animation and surface deformation. Rick^Grandy will discuss the biomechanics of real animals, taking the knowledge learned from nature and using it to help create creatures^ that move in a ^believable way. He'll also discuss when to break the rules, and how to improve the performance of your characters.