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Visual FX for Games Real-Time Effects Using Unreal Engine 3
Visual FX for Games Real-Time Effects Using Unreal Engine 3 with Maxime Deleris | 750MB
In this DVD, Maxime breaks down every visual effect, from texture to behavior and integration into an alpha stage game level, using the UDK Unreal Engine 3.
He shows how to use Adobe Photoshop®, AfterEffects®, FumeFX and 3ds Max to create textures, and demonstrates essential methods for efficiency and optimization of visual effects to be used in a video game. Watch as Maxime deconstructs numerous realistic effects such as smoke, fire, explosions, muzzle flashes, bullet impacts, and more. Instructor for this title: Maxime Deleris
* Creating smoke in Unreal * Adding fire * Explosions and debris * Constructing bullet impacts and muzzle flashes * Environment smoke * Haze, fog and candle flames * Practical effects
1. Presentation 2. Smoke Part 1 3. Smoke Part 2 4. Smoke Part 3 5. Fire and Smoke Part 1 6. Fire and Smoke Part 2 7. Explosions Part 1 8. Explosions Part 2 9. Explosions Part 3 10. Bullets Impacts 11. Muzzle Flashes 12. Environment Smoke 13. Environment Effects Part 1 14. Environment Effects Part 2 15. Environment Effects Part 3 16. Practical Effects 17. Conclusion