finalToon
is a full blown True Line Renderer (TLR), with unparalleled line
quality and rendering speed. Cartoon or line rendering scenes that take
a long time to render within 3ds max, are lightning fast in finalToon!
Suddenly, you can render real fat outlines of an object without the
wait and inaccurate dirty look of a shader based solution.
finalToon, being a TLR (true line renderer) doesn't mean that finalToon
has to replace your favorite renderer to do shading or other special
effects. finalToon is implemented as a true 3ds max "Render Effect",
and so you can enjoy all the great benefits of such an implementation!
You may adjust line styles in realtime without the need to re-render
the whole scene over and over again. This is what we call "The Choice
of Quality".
All shading and rendering is done with the production proven 3ds max
scanline renderer. When the scanline pass is done, the finalToon line
renderer "pops in" and takes over to produce one of the best line
renderings available of today. And even better- finalToon supports
perfectly finalRender® with all the advanced options, including GI
rendering for cartoon style objects!
What's new in R3 ?finalToon R3 accelerates all line renderings and
enables you to even render much more outlines and objects than before.
The line rendering algorithms have been worked over in this Release to
perform much better and increasing image quality.
New Line-Styles have been added and hatching offers now a whole new level of quality and control!
Support for special camera types has also been added by implementing
the revolutionary new fT-Outline shader with its unique way of
rendering outlines as a shader.
Pass: t-mick
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