CEBAS ScalpelMAX v2.0 SP1 32/64 bit for 3ds Max 2011
10.04.2010, 21:04
scalpelMAX это плагин для 3ds Max, предназначенный для разрезания
объектов. В отличие от стандартного модификатора Slice, scalpelMAX
безошибочно работает со сложными сценами, количество полигонов в
которых превышает 100.000. Кроме того, корректная работа с координатами
мапинга позволяет сокращать любую геометрию без потери материалов и
мапинга. В новой версии добавлена поддержка 3ds Max 2009 (32-bit and
64-bit) и 3ds Max 2010 (32-bit and 64-bit).
ScalpelMAX is a
3ds max object modifier, offering advanced slicing functionality with
many specialized features. ScalpelMAX is perfect for users who create
complex CAD viszualisations with polygon counts above 100.000. Also the
games and video effects people will love SclapelMAX because of its
incredible texture slicing feature. Mapping coordinates won't be
affected by ScalpelMAX operations and this makes it possible to cut down
any geometry without losing the materials and mappings!
ScalpelMAX
is bundled with an optimized memory usage that extends its
capabilities. Mapping coordinates are kept using its advanced texture
cut correction feature. The auto-slice feature of this software allows creation
of about thousand slices in a single go. The automatic spline
generator is utilized for NURBS surface reconstruction. The full
material ID slice-plane control helps in slicing the top, bottom and the
remaining parts. It has an independent slice-plane UV mapping
control. The hierarchy mesh analyzer which is a built-in function
helps in detecting holes in solid objects.
This software helps
the user to optimize game engines and for technical illustrations. The
functionality is easy and the users can create complex CAD using it.
There are many game and video effects bundled with it and has a high
accuracy. The calculations done for polygon designing by Scalpel are
accurate and efficient. It even offers many other advanced features
that are available for experts.