MultiScatter 1.1.08b For 3Ds Max 2009 - 2012 32bit/64bit
MultiScatter is a new product, based on VRayScatter technology its designed to work not only with V-Ray but with Mental Ray too.
New in MultiScatter: multi-core processing support! It uses all available CPU cores and therefore runs much quicker than VRayScatter which can only use one CPU core. And more!
MultiScatter allows VRay and Mentalray to generate huge amount of objects in array. The support for 64-bit systems allows MultiScatter to create and submit for render, for example, forest or even a city in a blink of an eye. Quick render time generation of objects with optimized RAM management makes process of scene creation as easy as ABC.
Features Capability of creation huge amount of objects in array (hundreds of thousands and millions) Quick rendertime generation of objects with optimized RAM management Random transformations (scale, rotation) of objects in array Distribution of objects based on bitmaps or procedural maps Scaling of objects based on bitmaps or procedural maps Realtime viewport preview of objects placement Different types of viewport preview of objects Special procedural map the MultiScatterTexture 64-bit support
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