MultiScatter v1.1.09 For 3Ds MAX 2009 – 2012 x64 Features Capability of creation huge amount of objects in array (hundreds of thousands and millions) Quick rendertime generation of objects with optimized RAM management Random transformations (scale, rotation) of objects in array Distribution of objects based on bitmaps or procedural maps Scaling of objects based on bitmaps or procedural maps Realtime viewport preview of objects placement Different types of viewport preview of objects Special procedural map the MultiScatterTexture 64-bit support
Differences from VRayScatter: Mental Ray support (geometry and Mental Proxy) Not only VrayProxy but any kind of geometry supported Many objects in one Scatter Probability texture for objects “clustering” Multithreading support in all operations including viewports Picking objects directly from a scene Materials, property and animation interactively depended to scene objects. “Help pictures” for new users (possible to switch off). Revolutionary viewport preview mode – points. Diffuse colour or wirecolor preview in viewport. Collision preview in viewport. Converting MultiScatter object to single mesh or instant copied objects. MultiScatter utility.
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