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Home » Files » 3D Max

Vray 2.0 SP1 2009,2011,2012
07.05.2011, 12:27

Vray 2.0 SP1 For 3ds Max 2009,2011,2012 x64

Build 2.10.01 official

New features:

Separate VRayFlakesMtl material with just the flakes from the VRayCarPaintMtl material;
Added VRayGLSL material for direct rendering of GLSL shaders with V-Ray extensions;

Modified features:

The V-Ray RT render server prints out some more information in GPU mode (useful for troubleshooting);
Added access to the V-Ray material override exclude list from MaxScript;
Support for the four FumeFX render elements;
Ability to call the "Calculate” and "Save to CSV file” operations on the VRayLightMeter from MaxScript;
The "Browse” button for the "Split channels” file name now opens the folder with the currently selected name (if any);
Added an environment override slot for VRayCarPaintMtl material;
Added bump slot for the base layer of VRayCarPaintMtl material;
Ability to turn off "trace reflections” for separately for each layer of the VRayCarPaintMtl material;
Added MaxScript function, vrayEditDRSettings(), to open the DR settings window;
Added possibility to specify user command-line options to 3dsmax.exe when started from the V-Ray DR spawner;
VRayMtlID and VRayObjectID render elements now have an option to generate colors instead of integers for proper antialiasing;
XML output for the VRayRenderID render element;
MaxScript-only option "dome_visibleOriginal” for dome lights to control filtering of the light texture for glossy rays;
Added an option to VRayToon to compensate the camera exposure;
Ability to map the radius in VRayDistanceTex with a texture;
Option in VRayDistanceTex for a solid inside color;
Custom V-Ray materials now work in the Hair&Fur modifier;
Hair&Fur now produces the same object ID as the emitter object;
The V-Ray bitmap to VRayHDRI converter script did not take into account the input gamma of textures;
Crash with particular pre-render script that turns off V-Ray lights before rendering;
VRayBlendMtl material blocks the material IDs of its sub-materials;
V-Ray RT: Added support for RPManager material;

Bug fixes:

Noise with "Clamp output” option enabled produced noisy renders;
Hilights from the base reflection layer of VRayCarPaintMtl material were darker than they should be;
Slow rendering with many overlapping VRayProxy primitives;
Randomly missing gizmos when rendering VRayEnvironmentFog;
VRayLights that exclude an object could still affect that object through GI;
Rendering with GI may use more detailed texture mip-map levels than necessary;
VRayHDRI may not respect the specified memory limit for tiled textures;
Crashes with particle systems with 3d displacement and motion blur enabled;
Spikes with 3d displacement with "Keep continuity” enabled and particular bad geometry;
Incorrect velocity element with VRayFur;
Image copied from VFB to clipboard had the first column of pixels swapped for the last one;
Loading an image in the V-Ray VFB with a different resolution did not work correctly;
img2tiledexr used wrong formula when converting images from sRGB color space;
vrim2exr did not preserve the pixel aspect information in the resulting .exr file;
ply2vrmesh can convert RealFlow .bin files to .vrmesh files;
VRayExposureControl was not accessible from MaxScript;
Script error when there is a VRayPlane object in the scene;
VRayPhysicalCamera in "Movie” mode was not exported correctly;
Mesh lights were not exported with the .vrscene exporter script;
Fringes on the edges of flakes in VRayCarPaintMtl material;
Crash with VRayCarPaintMtl material when rendering of texture maps is globally disabled;
Warning about "Retrace threshold” and "Use light cache for glossy rays” was printed even when not using the light cache;
Exception after rendering when the "V-Ray raw image file” is chosen and the V-Ray VFB is not enabled;
The V-Ray presets did not load if they were saved on a system where the decimal symbol is ",”;
The file save dialog for .vrimg/.exr files was not resizable;
The VRayFastSSS2 material was not exported by the .vrscene MaxScript exporter;
The VRayLightSelect element allowed the user to pick meshes instead of just lights;
Incorrect velocity element when rendering Hair&Fur natively;
The .dra file exported from the Hair&Fur plugin is now moved to the temporary 3ds Max folder instead of the root one;
Wrong spelling for "affect specular” option in VRaySun;
Slow rendering of VRayEnvironmentFog with animated Noise texture;
V-Ray RT: Objects could disappear in animation;
V-Ray RT: When used as production renderer, animation of deforming objects was ignored;
V-Ray RT: Wrong exposure when physical camera type was "Move cam” or "Video cam”;
V-Ray RT: VRayEdgesTex was listed as incompatible with V-Ray RT;
V-Ray RT: 3ds Max froze if V-Ray RT was working as an ActiveShade renderer and the user attempted to run V-Ray RT as production renderer;
V-Ray RT: .vrscene export was not correct if the system decimal symbol was ",”;
V-Ray RT: When V-Ray RT was used as production renderer and max. paths per pixel was 0, it was always reset to 64;

V-Ray RT: ActiveShade rendering is now paused when doing normal production rendering;
V-Ray RT: Render restarted when changing a perspective view, even if the ActiveShade window was locked to using another camera;

V-Ray RT: Scene was empty if motion blur was enabled;
V-Ray RT: Problem with canceling batch render of animations;
V-Ray RT: Adding new objects/lights is not reflected in the ActiveShade window in 3ds Max 2012;
V-Ray RT: Standard camera FOV animation was not working;
V-Ray RT: Support for the "Camera map per pixel” texture;
V-Ray RT: ParticleFlow systems did not update when an animation with V-Ray RT as production renderer;
V-Ray RT: Camera target distance was not updated correctly when rendering through Backburner;
V-Ray RT: Issue with VRayLightMtl material inside a VRayBlendMtl material;
V-Ray RT GPU: Textures for the color of VRayLightMtl material did not work;

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Категория: 3D Max | Added: defaultNick | Теги: 2.0, X64, SP1, VRay, 2011, 2009, 2012
Views: 4632 | Загрузок: 0 | Comments: 3 | Rating: 5.0/2
Total Comments: 3
3 evamaria  
0
Vray 2.0 SP1 (Build 2.10.01) 3dsmax 9,2008,2009,2010,2011,2012 x86

3dsmax 2012 x86
Code
http://letitbit.net/download/876151266.831deb82ef48b5c7/Vray_2.0_SP1_For_3dsMax_2012_x86.rar.html
http://shareflare.net/download/97037.9de80dd42e4c831deb82ef48b5c7/Vray_2.0_SP1_For_3dsMax_2012_x86.rar.html


3dsmax 2011 x86
Code
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http://shareflare.net/download/21313.2370c3fad187573233c3b6854768/Vray_2.0_SP1_For_3dsMax_2011_x86.rar.html


3dsmax 2010 x86
Code
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http://shareflare.net/download/00901.0e7fd046add155a45f116feee056/Vray_2.0_SP1_For_3dsMax_2010_x86.rar.html


3dsmax 2009 x86
Code
http://letitbit.net/download/876151280.6a1b1a375eb4800a/Vray_2.0_SP1_For_3dsMax_2009_x86.rar.html
http://shareflare.net/download/01451.05a64f2a59346a1b1a375eb4800a/Vray_2.0_SP1_For_3dsMax_2009_x86.rar.html


3dsmax 2008 x86
Code
http://letitbit.net/download/876151254.6e6ab0e8d9345147/Vray_2.0_SP1_For_3dsMax_2008_x86.rar.html
http://shareflare.net/download/83725.848760ebc1d66e6ab0e8d9345147/Vray_2.0_SP1_For_3dsMax_2008_x86.rar.html


3dsmax 9 x86
Code
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http://shareflare.net/download/50565.5bb75e1c6f3bd9fe228686e427e9/Vray_2.0_SP1_For_3dsMax_9_x86.rar.html

2 evamaria  
0
Vray 2.0 SP1 (Build 2.10.01) 3dsmax 9,2008,2009,2010,2011,2012 x64

3dsmax 2012 x64
Code
http://letitbit.net/download/66481.6412a2f5c674a8f86047355ef638/Vray_2.0_SP1_For_3dsMax_2012_x64.rar.html
http://shareflare.net/download/83553282.a8f86047355ef638/Vray_2.0_SP1_For_3dsMax_2012_x64.rar.html
http://depositfiles.com/files/pvzz6v8xo


3dsmax 2011 x64
Code
http://letitbit.net/download/32782.374d2ab6bd5935f9cf0d7f537c3c/Vray_2.0_SP1_For_3dsMax_2011_x64.rar.html
http://shareflare.net/download/83553281.35f9cf0d7f537c3c/Vray_2.0_SP1_For_3dsMax_2011_x64.rar.html
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3dsmax 2010 x64
Code
http://letitbit.net/download/876151250.96eead66b2f1d467/Vray_2.0_SP1_For_3dsMax_2010_x64.rar.html
http://shareflare.net/download/85750.8d09e69a321096eead66b2f1d467/Vray_2.0_SP1_For_3dsMax_2010_x64.rar.html
http://depositfiles.com/files/7oj8skue2


3dsmax 2009 x64
Code
http://letitbit.net/download/99654.9efc13aad7d7608efcaf708b2bea/Vray_2.0_SP1_For_3dsMax_2009_x64.rar.html
http://shareflare.net/download/8355325.608efcaf708b2bea/Vray_2.0_SP1_For_3dsMax_2009_x64.rar.html
http://depositfiles.com/files/qcrlsd2cr


3dsmax 2008 x64
Code
http://letitbit.net/download/22762.2b03e860122efb3f0bb055322965/Vray_2.0_SP1_For_3dsMax_2008_x64.rar.html
http://shareflare.net/download/83553229.fb3f0bb055322965/Vray_2.0_SP1_For_3dsMax_2008_x64.rar.html
http://depositfiles.com/files/019v2riix


3dsmax 9 x64
Code
http://letitbit.net/download/06398.0635da7df65cb1b42d5f021cd096/Vray_2.0_SP1_For_3dsMax_9_x64.rar.html
http://shareflare.net/download/83553256.b1b42d5f021cd096/Vray_2.0_SP1_For_3dsMax_9_x64.rar.html
http://depositfiles.com/files/cnhr6ev39

1 Elsevs25  
0
Tank you so much, download..... biggrin

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