3D-IO Unwrella v2.21 for Maya 2011 – 2014 x64bit Win
It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.
Automatic one-click solution – Just apply the Unwrella modifier Precise – Preserves user created UV Seams Smart – Reduces texture mapping seams almost completely and minimizes surface stretching Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space User-friendly – User defined pixel based padding between UV chunks Excellent for all kinds of models (organic, human, industrial)
Homepage: _http://www.unwrella.com/
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