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Home » Article » 3D Soft

ShiVa Advanced Edition v1.9.0


ShiVa Advanced Edition v1.9.0 | 527.22 MB

Shiva Advanced, the full complete version to create every kind of application.
Include a Team Development Manager, Performance reporter, Level Of Details Manager, Screenshots Generator, Material Batch processing and Advanced export options

ShiVa, a platform for 3D real time development, allows you to make games such as:
- First person shooter “FPS”
- Platform games.
- Adventure games.
- Massive online multiplayer role-play game “MMO”.
- Race simulation games.
- Shoot them up game.

But ShiVa also allows you to make serious games applications and 3D real time applications for professional use such as:
- Architecture.
- Engineering.
- Communication and marketing.

Graphics:
ShiVa integrates an up-to-date graphics engine, able to reproduce all the effects you need for your creations
in all styles, cartoon or ultra-realistic, as far as your imagination will take you.

Meshes:
Support of polygonal meshes, including :
- static meshes,
- dynamic meshes controlled by a skeleton (with up to 4 joints per vertex),
- importation of meshes from XSI, Maya, 3DSMax or Blender using the collada open standard (.dae)
- unlimited size and number of faces.

Materials:
Simple and advanced materials support, including :
- Gouraud, Phong and Toon shadings (with outlining),
- bump texture maps,
- gloss texture maps,
- noise texture maps,
- animated textures,
- dynamic textures,
- dynamic procedural texture mapping coordinates generation (planar, spherical, perspective),
- texture mapping modifier (with or without animation).

Lights and Shadows:
Advanced lighting support, including :
- static lighting (per vertex or with lightmap),
- dynamic lighting (per vertex or per pixel),
- dynamic soft shadows (with self shadowing),
- unlimited number of lights.

Reflection and Refraction
Dynamically generated reflection and refraction textures, allowing to reproduce :
- water effects, simples and complexes,
- mirrors,
- ice…

3D Special Effects:
Dynamic particle system and motion trail support, allowing to simulate :
- explosions or splashes,
- fire, rain, snow or underwater air bubbles,
- tire tracks on the road, the sand or the snow,
- localised retinal persistence (fires of car the night, trail of sword…).

2D Post Render Effects:
Dynamic cumulative post render effects, including :
- light bloom,
- color levels and saturation,
- motion blur.

Physics:
ShiVa integrates the dynamics engine ODE allowing you to simulate physical interactions between objects in an
impressive realistic way.

Collision meshes:
Support of the polygonal collision meshes, including :
- static or moving meshes,
- robust and optimized ray cast,
- no limit of size nor of number of faces.

Rigid bodies:
Realistic and robust simulation of rigid bodies :
- management of the physical parameters (form, mass, friction, rebound…),
- management of the linear and angular forces, the fields and the impulses,
- management of the collisions.

Joints:
System of connection between several rigid bodies, including :
- simple joints (spring, hinge, slider…),
- complex joints (axle of car…),
- motor joints.

Animation:
ShiVa integrates an advanced animation engine, configurable and workable in script which will give life to your objects.

Squeletal animation:
Hierarchical animation support, allowing to control skinned meshes :
- characters, animals,
- facial animations,
- unlimited number of joints.

Motion blending:
Advanced realtime animation mixing processing :
- allows to perform smooth transitions between animations,
- many playback modes available for each animation channels,
- up to 8 simultaneous animation channels per objet, with custom settings.

Skeleton synchronization:
Automatic synchronization system between many skeletons :
- one animated object can clone his animation on other objects,
- allows to reproduce an optimized crawl animation,
- allows to automatically stacking (for clothes or equipments).

Total control from the script:
Drive the animations and skeletons from the script, allowing to :
- mix in realtime your animations,
- know the position of every joint in world space,
- make a character look at the active camera.
Navigation
ShiVa integrates an automatic follow up paths engine to facilitate the creation of autonomous movement behaviour.

Automatic pathfinding:
System of detection and automatic follow-up of way, allowing to :
- create autonomous moving objects easily,
- to find the shortest way between two points while avoiding the obstacles.

Script Full control from the script:

AI:
ShiVa integrates a scripting module based on an optimised version of the language LUA, allowing the control all the
engine functionalities and letting you do whatever you want to do.

Scripting:
Based on an optimized and simplified version of the language LUA, you will be able from script to :
- create complex behaviors,
- control all the parts of the engine with the hundreds of dedicated functions.

States Finite State Machines:
Native support of the finite-state machines, with for goal :
- to simplify the design of your AIs,
- to separate the various ”states” from your artificial behavior.

Events:
Optimized event manager, allowing to :
- make communicate the objects between them semantically,
- model the exchanges in the form of ”stimuli”.

Audio:
ShiVa integrates an audio management engine capable of managing the punctual sounds as well as streaming
playback musics.

Ponctual sounds:
Ponctual sounds playback with realtime control, from the scripts, of gain or pitch.
3D localized sound support

Ambient musics:
Streaming of large music files, including :
- volume control,
- automatic crossfade between musics.

Video:
ShiVa integrates a video file management which allows you to provide high quality cinematics to your users.

Input:
ShiVa manages all types of peripherals such as keyboard, joypad which connect your applications and their users.

Network:
ShiVa can create multi-user applications on internet or within a local network.

HUD:
ShiVa integrates a system dedicated to the management of user interface components to create dynamic,
intelligent and autonomous interfaces.

Components:
Native support of “head up display” components, including :
- common components (labels, buttons, editboxes, listboxes…),
- special components (video preview, webcam capture preview…),
- you can create your own controls.

Actions:
Component animation system, allowing to :
- create effects of appearance or disappearance of components,
- create dynamic, intelligent and autonomous interfaces.

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Category: 3D Soft | Added: Maxo (30.04.2011)
Views: 1170 | Rating: 0.0/0
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