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Digital-Tutors : Capturing the Essence of a Character in Photoshop CS5
Digital-Tutors : Capturing the Essence of a Character in Photoshop CS5 4 hrs. 22 min. |Released on May 2, 2011 |Project Files Included (82 MB) Required Software: Photoshop CS5 and up
In this collection of lessons we will learn how to capture the essence of a character based on their back story and then execute it in a final character concept.
We will begin this process by taking a look at the character bio and learning a bit about our character. After exploring the detailed information we have been supplied with, we will get started by first learning about a few areas that are critical to successfully capturing our character’s essence. We will learn about the importance of her anatomy, pose, hairstyle and wardrobe. After a few quick explorations in each of these areas, we will get started in painting our final character concept from start to finish. After completing this course, you should have some great ideas on how you can create more effective and appealing character designs.
25 videos in this course
1. Introduction and project overview 2. Character back story 3. Character anatomy and pose 4. Exploring hair styles for our character 5. Exploring wardrobe options for our character 6. Beginning the final character concept 7. Continuing to block in shapes for clothing 8. Beginning to bring out the volume in the initial shapes 9. Beginning to add detail to the character's vest 10. Continuing to add detail to the character's vest 11. Adding detail to the character's undershirt and utility belt 12. Continuing to add detail to the character's utility belt 13. Detailing the belt buck and ammunition magazines 14. Beginning to detail the character's pants 15. Adding detail to the character's pants pocket and holster 16. Beginning to detail wrinkles in the character's pants 17. Continuing to detail wrinkles in the character's pants 18. Beginning to detail the character's right boot 19. Continuing to detail the character's right boot 20. Finishing the detail in the character's right boot 21. Beginning to detail the character's left boot 22. Continuing to detail the character's left boot 23. Finishing the character's left boot and pants around the boots 24. Painting throwing knives and final tweaks 25. Adding final shadows and specular highlights