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Home » 2012 » March » 13 » Digital - Tutors - Creative Development: Creating a Sea Creature in Maya and ZBrush


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Digital - Tutors - Creative Development: Creating a Sea Creature in Maya and ZBrush



Digital - Tutors - Creative Development: Creating a Sea Creature in Maya and ZBrush
3 hrs. 20 min. | March 1, 2012 | Maya 2011, Topogun 1.06, ZBrush 4R2 | Author: Darrell Abney


In this Maya tutorial we will learn time-saving techniques and workflows for creating a digital creature maquette in Maya, ZBrush and TopoGun. When creating a creature concept for the film industry, it is common for a director to ask for a detailed character rendering or even a 3D print of the creature before approving a character concept. Throughout these lessons we will look at the creative process of taking a 2D concept and turning it into a 3D digital maquette that is detailed enough to show a film director for approval. Once approved, before the VFX studio can integrate the character concept into it's pipeline it must first be fully retopologized into a clean mesh that is ready for rigging and animation. By the end of this tutorial we will have gone through the entire conceptual process of creating a film-ready character concept that is posed, prepared in accordance with 3D printing standards and rendered for a dramatic presentation.

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http://www.digitaltutors.com/11/training.php?pid=653&autoplay=1



Freakshare.com
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extabit.com
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Uploaded.to
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http://ul.to/5dtvzz24/_DT_CD_Creating_Sea_Creature_Maya_ZBrush.part1.rar
http://ul.to/cbr8uc4k/_DT_CD_Creating_Sea_Creature_Maya_ZBrush.part2.rar
http://ul.to/xly1ar29/_DT_CD_Creating_Sea_Creature_Maya_ZBrush.part3.rar
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http://ul.to/em2yoym5/_DT_CD_Creating_Sea_Creature_Maya_ZBrush.part5.rar
http://ul.to/b8ewerk8/_DT_CD_Creating_Sea_Creature_Maya_ZBrush.part6.rar

Category: Tutorials | Views: 486 | Added: Maxo | Tags: Creature, Sea, Digital, in, Tutors, development, Creating, Maya, and, creative | Rating: 0.0/0


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