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Digital-Tutors : Creative Development: Guerilla Lighting and Rendering Tactics in Maya with Ed Whetstone
Digital-Tutors : Creative Development: Guerilla Lighting and Rendering Tactics in Maya 2 hrs. 53 min.|Project Files Included (106 MB) Required Software: Maya 2011, mental ray
In this collection, we will tackle a lighting challenge with small-scale production needs in mind.
Intended for small-scale productions, this series of lessons walks through one lighting and rendering workflow that introduces new tools, techniques, and workarounds. We will exploit the environment-sampling power of portal lights, build a fake GI solution with projected light fields, and use MEL scripts to automate tedious tasks. These methods won't work for every scenario, but they can be very useful tools for the guerilla CG filmmaker.
13 videos in this course
1. Introduction and Project Overview 2. Gamma Correction and Linear Workflow 3. Portal Lights for Indirect Sky Lighting 4. Render Settings 5. Creating a Fake Sky 6. Creating Fake Ambient Lighting 7. Introducing the Art Deco Train Station 8. Lighting up the Windows 9. Creating Direct / Indirect Lighting with Portals 10. Faking GI with ambient-occluded light fields 11. Faking Glossy Reflections with env_blur 12. Setting up the Final Renders 13. Compositing Overview and Final Thoughts