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Home » 2013 » May » 24 » Digital - Tutors - Retopologizing a High-Resolution Sculpt for Games in 3D-Coat


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Digital - Tutors - Retopologizing a High-Resolution Sculpt for Games in 3D-Coat



Digital - Tutors - Retopologizing a High-Resolution Sculpt for Games in 3D-Coat | 1.32 GB


What you will learn
During this tutorial, we will build a game-res mesh from a high-res sculpt. We will then transfer the high-res detail so our game model looks as close as possible to our high-res character. We will start by retopologizing our character in 3D-Coat, then we will create UVs in 3D-Coat. Next, we will transfer all of the maps using TopoGun. Finally, we will view our final result in Marmoset Toolbag.

Software used
ZBrush 4R4, 3D-Coat 3.7, TopoGun 2 W64, Photoshop CS4

Homepage:

Rapidgator.net

Extabit.com

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Cloudzer.net
Category: Tutorials | Views: 531 | Added: Maxo | Tags: games, For, 3D-Coat, Digital, Retopologizing, in, Tutors, High-Resolution, Sculpt | Rating: 0.0/0


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