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Lynda.com – Texturing for Games in Maya, Mudbox, and Photoshop
Lynda.com – Texturing for Games in Maya, Mudbox, and Photoshop Intermediate | 4h 22m | 1.83 GB | Project Files 1.13 GB | Software used: Maya 2013, Photoshop CS6, Mudbox 2013
Realistic and compelling textures bring video games to life. Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop. Author Adam Crespi shares techniques ranging from painting with photo references to modeling and rendering high-polygon objects for baking textures. His workflow places an emphasis on optimizing textures for tiling and reuse, both as standalone textures and as part of a texture sheet used on multiple objects.