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Home » Files » 3D Max

fxLDA BonyFace v2.5 For 3Ds Max All Versions
13.02.2011, 15:23

BonyFace - инструмент для создания рига и анимации 3D-моделей лиц. Это скрипт, работает в 3ds max 2008, 2009, 2010, 2011.
Сцену с объектами BonyFace можно открыть и визуализировать в 3ds max без установленного BonyFace, как и любую обычную сцену.

BonyFace is a professional solution for rigging and animating facial expressions on 3D Faces with ease and flexibility. This is script, works in 3ds max 2008 and above. You can load and render the scene with BonyFace-objects without having BonyFace installed like any common 3ds max scene.

The tools of BonyFace 2.5 consist of the basic tools and extended tools.
Basic tools are freeware for everybody. You can use basic tools to create rig and skin, adjust parameters of the rig and animate control objects with standard tools of 3ds max without any limitations.
Extended tools are available only in authorized copy of the script, but everyone can use extended tools during trial-period (10 sessions of BonyFace 2.5). You can use extended tools to create complex profeccional facial animation and simplify work with model.

Basic tools of BonyFace:
1.Automaticly creates scripted spline model based on algorithm of analysis performed on head model.
2. Automaticly creates the bones and a system of control objects (rigging) for 3D Poly Face, based on an editable model of scripted splines.
3. Automaticly adds a Skin modifier for the head (or modifies an existing Skin modifier present) and adds bones of BonyFace-rig to skeleton. Cat, Biped and Bones are supported.
4. Automaticly creates rig and skin for tongue.
5. Ability to rotate and stretch the lips.
6. System of direct and soft control objects. There are 118 BonyFace-controls on a BonyFace Rig.
7. Ability to adjust any settings of the rig very fast and easy through a very comprehensive UI.

Extended tools of BonyFace:
1. Ability to save, load and browse facial poses.
2. Mixer of poses - an ability to make new pose based on any number of existed poses.
3. Ability to save, load and browse facial animations.
4. Importer of poses and animations - you can use poses and animations were made for one character on another character.
5. Ability to select and move control objects through UI.
6. Creates and drives with animation layers of three types: AutoBlink, BVH (a standard motion capture file format) and Normal (standard keyframe animation).

More info : http://fxlda.com

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Категория: 3D Max | Added: defaultNick | Теги: versions, 3ds, fxLDA, For, BonyFace, Max, All, v2.5
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