Hairtrix Ver 1.5 For 3DsMax 2011 x32Bit & x64Bit
Hairtrix consists of two formerly independent plug-ins, hairfx and
Ornatrix that can now be used in concert to create amazing hair and fur
effects. Both Ornatrix and hairfx are production-proven hair creation
and simulation tools for 3ds Max and they provide users with a multitude
of advanced tools for creating realistic hair and fur, and simulating
its movement.
Cure your creatures’ and characters’
baldness by applying the Hairtrix to any 3D geometry in your scene, and
within seconds, you’ve got a lush sprouting of everything from short
stubble to long silky hair that can be further refined and styled. In
any 3ds Max viewport, users can then interactively push, pull, comb and
cut Hairtrix hair to match their characters’ needs. Need your character
to look like they just got out of bed? Then layer some frizz and
randomness to the hairstyle in seconds. Want wet, matted hair for your
creature? No problem, just apply spacewarps like gravity as well as
complex specular hair shaders to achieve the look you’re after.
Just check out this extensive list of features that Hairtrix offers:
Brush-based hair combing directly within the 3ds Max viewports
Multiple dynamics engines (including Aegia PhysX) allow for complex
motion to be created quickly for hair
Cloth Mesh converter provides support for built-in cloth and SimCloth3
dynamics
Advanced anti-aliasing engines for clean renders
Full mental ray support
Improved Surface Distribution dialogs allow new ways to derive
parameters from the emitter surfaces
Random Distribution curve controls allow the user to define the exact
distribution of a parameter over its range
Better and more flexible export of hair to external plug-in tools and
MAXScript.
Improved anti-aliasing through a new thick strand renderer
Rendering in buckets of any size and order to lower memory usage and
allow for better integration with ray tracers like finalRender and VRay
Unique channel-based system allows for total control over visual
properties of hair and fur including Vertex Color manipulation for
real-time changes
Multiple hair specific materials allow for a full control over the final
look of your hair
Atmospheric render controls allow users to balance render speed with
quality output of their hair and fur creations
Multiple hair modifiers allow layering of effects such as Frizz,
Curliness, Direction, Clustering, Strand Detail and much more
hotfile.com
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