Digital - Tutors: Quick Start to Rigging in Maya: Volume 4 - 12 August 2013 - Archive - 3D Studio
Thursday, 30.03.2017, 01:56welcome Guest | RSS
3D Studio
Search
Site Menu
Login form
Username:
Password:
Categories list
3D Models [143]
Tutorials [3048]
Books [86]
3Ds Photo [6]
Textures [39]
Magazines [215]
Footage [25]
Calendar
Add friend facebook
Friends Site




Код нашей кнопки:
Code of our button:


AD
NEWS PARTNERS

Archive


Home » 2013 » August » 12 » Digital - Tutors: Quick Start to Rigging in Maya: Volume 4


21:37
Digital - Tutors: Quick Start to Rigging in Maya: Volume 4



Digital - Tutors: Quick Start to Rigging in Maya: Volume 4
Software used: Autodesk Maya 2014 | 994.89 MB


In this volume, we'll build on the concepts covered in volume 3. We'll start by learning how to create a facial skeleton with a dual jaw for more flexibility. We'll learn how to work with Maya's lattice deformer to achieve very organic deformations. We'll even learn how to design our own fleshy eye rig to simulate skin-sliding effects around the eyelids. Overall, we'll focus on building an animator-friendly facial rig.

These courses are designed to be taken in sequence so we really encourage you to start with Volume 3 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.

Available to users only

Imgjungle.com

Ul.to

Rapidgator.net

Extabit.com

Allupmirror.com
Category: Tutorials | Views: 200 | Added: Maxo | Rating: 0.0/0


Total Comments: 0
Add a comment Only registered users can.
[ Register | Login ]
Мини-чат
news
AD
uploaded.to

Rapidgator.net

Our poll
Основная программа, которой вы пользуетесь : The main program you are using:
Total of answers: 2690
Archive of records
Statistics

Total online: 1
Guests: 1
Users: 0
IP
Statistics
Search