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Plugins and Scripts
In category: 146 Displaying materials: 101-110 |
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Craft Director Studio v11.1.4 32Bit & 64Bit For 3ds Max/CINEMA 4D/Maya/Softimage Craft Director Studio is a set of tools for 3ds Max/CINEMA 4D/Maya/Softimage that enable direct animation of different kinds of objects. Craft Director Studio is built upon a combination of physics engine and mocap technology. The motion of various cameras and objects are simulated realistically while Craft Director Studio makes a new keyframe for every frame of the animation automatically. |
Vray 1.5 SP1 & VrayRT for Maya 2011, 2010, 2009 32bit X 64Bit (Build 14116) ChaosGroup provides state of the art rendering solutions for the Visual FX, Film, Media and Entertainment, Architecture, Automotive design, Product design, Television, and other industries. The V-Ray rendering engine was acknowledged for its ability to deliver high quality photorealistic images in the shortest time possible. This state of the art raytracing technology is capable of reducing costs in every production pipeline due to the doubled rendering power and saving in terms of human, time and CPU resources. |
NextLimit Maxwell Render 2.5.1 32Bit & 64Bit With all plug-ins |
Craft Director Studio v10.1.4 32Bit & 64Bit Craft Director Studio™ v10.1.4 32Bit & 64Bit For Maya* 3DsMax* Cinema4D & Softimage Craft Director Studio, which streamline animation production times by nearly 90 percent, saving the user both time and money. |
The Face Machine v1.07 For Maya 2009, 2010, 2011 32Bit/64BitThe Face Machine is Anzovin Studio's new auto-rigging tool for Maya, but instead of rigging bodies, it rigs faces! Like The Setup Machine, The Face Machine (or TFM) automatically installs a high-level facial setup and does intelligent point weighting.
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ChaosGroup provides state of the art rendering solutions for the Visual FX, Film, Media and Entertainment, Architecture, Automotive design, Product design, Television, and other industries. The V-Ray rendering engine was acknowledged for its ability to deliver high quality photorealistic images in the shortest time possible. This state of the art raytracing technology is capable of reducing costs in every production pipeline due to the doubled rendering power and saving in terms of human, time and CPU resources. |
KICKSTAND STRETCH MESH 1.6 FOR MAYA 2011, 2010, 2009 32BIT & 64BIT
StretchMesh is a new paradigm for surface deformation. By using a fast algorithm for relational vertex knowledge, smooth, skin-like character deformations can be created quickly and easily, giving excellent results. StretchMesh is implemented as a standard Maya deformer to work seamlessly with existing workflows. |
RenderHeads Vertex Chameleon 1.6 for Maya 2009, 2010, 2011 32bit X 64bit
Vertex Chameleon is the ultimate vertex colour toolset for Autodesk Maya!
Vertex colours are widely used in games for platforms where there isn't much memory for textures. Such platforms include: Nintendo Wii & DS, Sony PSP & Playstation 2, internet and mobile phone games. Even next-gen platforms such as PC, Xbox360 and PS3 still use vertex colours to help improve performance and save vital memory.
Vertex Chameleon gives you complete control, real-time feedback and a wealth of functionality, resulting in increased productivity and better results. |
RenderHeads UVAutoRatio Pro 2.5 for Maya 2009, 2010, 2011 x32Bit & x64Bit
To get the most out of textures they should be mapped in proportion to the size of the geometry. Not doing so means that different parts of the scene will have different texture distribution, resulting in some textures appearing blurrier than others while some will be overly sharp, making the scene appear inconsistent and strange. Those objects with too much texture mapped to them waste memory and cause aliasing (flickering) due to the overly high frequency of texels.
Artists in the game and film industry can spend hours scaling UVs up and down manually trying to get them to the ideal proportion. This isn't a particularly fun job, in fact it's not something we should be wasting our time with. Wouldn't it be great if this tiresome task was automated? |
Shave & Haircut 5.5 v12 for Maya 2009, 2010, 2011 x64 with support for Mr/Rm/VrayJoe
Alter Shave and a Haircut is a plugin for Maya, that creates extra
realistic hair and fur surfaces. With this, you can create furry
animals, grasses, haircuts, mustaches and so on. And this is not only
about extra rendering-realistic, but also extra dynamic-realistic
hair/fur. Combining advantages from both Maya Fur and Maya Hair modules
inside itself, JA S&H is a perfect decision for your production. It
makes creating of haircuts much easier with much finer level of control
and much less rendering time. S&H also MentalRay- and
RenderMan-compatible, so you can create super-photorealistic renderings
using with no additional compositing. |
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