Substance Designer 3 includes new, dedicated and empowering features and tools such as a major batching system, letting you batch process numerous meshes and textures at the same time, a paint system for retakes freeing most of the artists’ needs when it comes to basic image editing, new powerful filters to speed texture creation, and many others.
All this in a non linear environment, making Substance Designer 3 the only tool truly dedicated to texturing for game developers.