Luxology modo 501 - Go beyond the traditional 3D workflow to an immersive creative experience. modo is an innovative 3D modeling, painting and rendering software designed to accelerate the creation of world-class models, associated color and normal maps, and ultra high-quality renderings. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. Architects, package designers, industrial designers, graphic artists, game designers, production studios, fine artists, educators, scientists, photographers and re-touchers all use modo. modo can be used by anyone looking to bring the power of 3D graphics to their art and design projects. The unique combination of tools and a well-thought-out user interface has made modo popular for hobbyists, as well as a wide array of professional users. modo is a creation tool designed by artists, for artists. It is not just a collection of algorithms, but a refined combination of technology, performance and workflow that encourages the 3D creation process. modo is a unique tool that invites and compels you to achieve your best. modo's advanced architecture fully exploits modern computing technologies, including multi-core CPUs, pressure-sensitive tablets and hardware-accelerated OpenGL so that new levels of "creative flow" can be achieved. modo Workflow Enhancers - Preview renderer updates view as you work - HUD (Heads Up Display) user interface elements - Resize and redefine viewports according to task - Intelligent geometry selection - Full undo support - Fast, very high quality OpenGL views - Cut, copy, and paste support - Snapping, grid, and work plane aids - Input fields perform math and/or unit conversions - Symmetry and mirroring support - Falloff system for setting tool influence - Open multiple scenes at once with object referencing - "Tool Pipe" (create new tool combinations) - 1-Click macro recording - Scripting via Perl, Python or LUA - Input remapping (hotkeys) - Tablet support - Extensive collection of pre-built content (Presets) - Integrated learning system with video tutorials File Support - modo works with a tremendous variety of image formats, including .EXR and HDRI, plus 3D data formats, including LXO, Rhino, OBJ, LWO, FBX, COLLADA, and SolidWorks. Luxology today announced support for Pixar's industry-standard Subdivision Surface (SDS) representation in the just-released modo 501. This new SDS geometry provides modo 501 users with several advantages including semi-sharp creasing, multi-res sculpting and greater file compatibility for transfer to other 3D applications. Get the latest features: - 30-40% faster rendering - Pixar Subdivision surfaces - Multi-res sculpting - 1–Click modeling tools - Ray-traced viewports - Stereo support - New 2D and 3D procedural textures - Visual animation rigging tools System Requirements (Windows): - Minimum 2GB RAM - Minimum 2GB available hard disk space - OpenGL 2.0 accelerated graphics (at least 1280 by 800 resolution) - Windows XP, Vista, 7 (32- and 64-bit) - Intel Xeon/Core 2 Duo or Quad /Core i7 or AMD Opteron/Phenom processor(s) Changes and corrections included in modo 501 Service Pack 2 (build 41321): Improved: - Stat command text value hints. - SDK docs. - rayGL offset in light views. - Third party help menu options. - Sending lines over telnet. Fixed: - Potential crash when a dynamic-datatype command using query operators is mapped to a key - Potential crash for the collapsed Shader tree popups. - Potential crash in UV group bevel when polygons in the group are partially mapped. - OpenEXR channel names can't be more than 32 characters long, channel name is now truncated. - Potential crash in the color picker. - Potential crash saving color presets. - Potential crash when loading presets or scenes that contain the same images. - Potential crash when attempting to network render with multiple frame passes. - Added missing command in environment contextual popup. - Potential crash in texture baking. - Source of NaNs in renders with fur and/or curves. - Assemblies saved as presets potential cause crash in modo when re-opened. - Potential crash bug with patch tool. - Adding extra point using Add Point tool when the target polygon is line. - Layered EXR files still have some problems with default render output names. - Potential crash from SWKit with long item list names. - Various small bug fixes to resolve crashing and improve stability. Release Name: Luxology Modo v501.41321 SP2 for Windows Program Type: 3D Model/Render Release Date: March 25, 2011 Homepage: www.luxology.com/modo Language: English Platform: Windows XP, Vista, 7 (32- and 64-bit) File Size: 336.81Mb filesonic.com fileserve.com
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