3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
Overview of the basic features 3D Coat:
- Voxel Sculpting Start sculpting without restriction using voxel technology - no worries about topology. - Painting With Layers Create photo-realistic textures for your models with as many layers and blending effects as you need. - UV-Mapping UV-mapping has never been so easy! You can create or edit existing UV sets with an intuitive and flexible set of tools. - Retopology Create new topology from scratch or adjust existing topology with the most powerful set of tools in the industry! - Auto-Retopology New, time saving technology that automatically creates highly organized and practical mesh topology, with accurate edgeloops and uniform distribution of quads! - Rendering Render your masterpieces right within 3D-Coat with multiple light sources, soft shadows, ambient occlusion, depth of field, and many more options. - Intuitive Interface You will be pleased with a professional and fully customizable interface. Group dockable windows as you like to make your work more effective. - Good Linking With Photoshop 3D-Coat and Photoshop can pass all layers information back and forth with just a few mouse clicks, which is very handy for texturing process. - 3DConnexion Support 3D-Coat supports the Space-Navigator from 3DConnexion. It allows you to navigate your model in 3D space easily and conveniently. - CUDA Acceleration 3D-Coat uses CUDA acceleration that fundamentally speeds up Voxel Sculpting operations. - 8 Languages Supported Available in English, Spanish, Japanese, Chinese, French, German, Korean, and Russian. - Ptex Support From now on 3D-Coat supports Disney's famous Ptex system! Now you can create absolutely seamless textures without UV unwrapping! - Friendly Community Our web-community is the place where you can always find help, some good advice, ecouragment, and lots more.
What’s New in 3D-Coat 3.5.14A
- Made support of painting/carving over planes/surfaces defined by 3 or 4 points - Image picker will respect usual navigation rules to navigate image. - Fixed bug in Logo tool that was causing dirty result sometimes. - While fixing Logo tool I made possibility to load grayscale pictures as contours in E-panel (through "Load shape" button). - I made improvement for merged objects scale - The problem with single polygon hiding resolved - Undo in polygon hide mode done - Specularity merge down issue fixed - Painting whole polygon issue fixed - The problem in "Merge without voxelizing" resolved - Fixed some problems in AUTOPO and it will always produce meshes without holes. - Made possibility to render turntables [from help menu] with post-batching to create customizable videos. - Fixed UV room texture mapping issues