Procedural Cityengine 2010.3 SR2 32/64 (WIN/MAC/LINUX) CityEngine is a standalone software that provides professional users in entertainment, architecture, urban planning, GIS and general 3D content production with a unique conceptual design and modeling solution for the efficient creation of 3D cities and buildings. SERVICE RELEASE 2 fixes issue with attributes when importing multipatch SHP files tiff-reader fixes 4-views layout fixes Fixed terrain export vertex ordering (flipped normals) Terrain export: added support for non-heightmap map layers Fixed 3ds export (duplicate object names resulted in dropped faces/meshes) Heavily improved live editing performance Fixed roofs: roofGable with overhangs, roofGable with offset + colinear edges (failure fallback in old roof code), roofGable with offset + overhangs, roofHip with offset + overhang Fixed memory leaks in split and attr/const function expressions Improved buffer handling on low memory conditions Added out-of-memory popup Added system-info (in about dialog) Added proxy reference page Added auto-proxy option in product (CityEngine.ini: -Djava.net.useSystemProxies=true) Added proxy popup on connection error in license dialog Fixed read-only workspace location osgi cache clear on new build (but same major / minor version) Realityserver export: fixed bug with similar shader/texture names Updated to alembic 0.9.1, added linux64 Procedural Cityengine 2010.3 SR2 32/64 (WIN) Procedural Cityengine 2010.3 SR2 32/64 (MAC) Procedural Cityengine 2010.3 SR2 32/64 (LINUX)
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