One of my favorite features has to be the world position pass which allows you to create a 3D matte for compositing other layers with Element 3D Objects. Since Element 3D and plug-ins like Particular have their own 3D space, getting them to interact can be a bit tricky. But with the World Position pass you can easily combine Particle and stock footage in a snap.
Unlike a normal Z pass the World Position Pass does not rely on camera distance so your matte will stay spatially correct. Think of it as an XYZ-Pass!
With a normal Z-depth compositing you can only place a layer in front or behind objects in front of the camera. But World Position Mattes can be rotated and moved around with ease. A short tutorial will be released to show how easy this feature works and some other new features as well!