Saturday, 23.11.2024, 18:13welcome Guest | RSS
3D Studio
Search
Site Menu
Login form
Categories list
3D Max [291]
Maya [146]
Photoshop [223]
VRay [75]
SketchUp [13]
Illustrator [6]
Maxwell Studio [7]
After Effects [94]
Premiere Pro [30]
Cinema 4D [62]
Nuke [23]
ZBrush [3]
LightWave [8]
Softimage [19]
Add friend facebook
Friends Site




Код нашей кнопки:
Code of our button:


AD
NEWS PARTNERS

Plugins and Scripts


Home » Files » 3D Max

Sitni Sati Afterburn 4.0B for 3ds Max 2011
26.04.2010, 11:29




Компания Sitni Sati выпустила новую версию AfterBurn 4.0 - плагина для создания объемных эффектов, который использовался в кинематографии в таких фильмах как Matrix Reloaded, Armageddon, Dracula 2000, K-19 и др., а также в таких играх как Warcraft3, Starcraft, Sin и многих других.

Плагин AfterBurn позволяет визуализировать реалистичные эффекты облаков, пирокластического дыма, пыли, превосходных эффектов взрыва, жидких металлов, воды и различных "твердых" объектов.

What’s new

AfterBurn 4.0b

- fixed: Object shadows are now listed when you write inside MXS listener : show $
NumSubs() now returns 2
- fixed: accessing AB Shadow Map via MXS, resulted in system exception
- fixed: AfterBurn's metaball HyperSolids render bug fix
- added: Shadow Map will now display a name of the light for which it's built
- fixed: Noise PW crash fix
- fixed: The AfterBurn Wind and VMap Daemons' rollout didn't appear in the AfterBurn UI when you select them in the Source Particles/Daemons window.
- fixed: black spots with Octane Shader

AfterBurn 4.0 delivers rendering speed improvements, workflow enhancements and modularity/extensibility.

AfterBurn 4.0 is a $135 upgrade for existing AfterBurn 3.2 users.
Users that have purchased AfterBurn 3.2 after October 1st 2007 are entitled for a free upgrade.


Here is a short list of what’s new in AfterBurn 4.0:
- New AfterBurn Shadow Map brings a great speed improvement without significant shadow quality loss. Speed improvement over Raytraced Shadows in AfterBurn 3.2 can be more than a factor of five for dynamic scenes and even up to factor of ten for static cloud animations.

- AfterBurn no longer needs special type of shadows to be able to calculate self-shadowing effect as it supports standard light’s interface for atmospheric shadows (light’s "Atmosphere Shadows” option).

- FusionWorks support. AfterBurn will properly blend with FumeFX, ScatterVL Pro and Standard 3ds max Fog. FusionWorks support also brings output to FusionWorks Z-Depth Render Element as well as output to non-clamped colors, used in .exr, or .hdr file formats.

- AFC View is a new workflow improvement that allows users to edit all AFCs and Gradients from one place.

- Geometry Clipping option enables that particles that are contained inside geometry do not render outside of it.

- Completely reworked built in noise types are now in form of a plug-ins for AfterBurn that can also be developed by 3rd parties. New 3D Texture Map allows users to use 3ds max 3D Map as a noise generator inside AfterBurn.

- AfterBurn Daemons user interface is displayed directly inside AfterBurn UI.

- New Cebas’ ThinkingParticles controller that allows using TP’s channels to replace AfterBurn values.

- New max script functionality.




ОС: WinAll
Язык: англ



Pass:
t-mick


hotfile.com

http://hotfile.com/dl/39857240/66dda14/SITNI_SATI_AFTERBURN_V4.0B_FOR_3DS_MAX_2011-XFORCE.rar.html


depositfiles.com

http://depositfiles.com/files/7t12inlky



Категория: 3D Max | Added: defaultNick | Теги: Sitni Sati Afterburn, Max, 3D
Views: 1717 | Загрузок: 0 | Rating: 0.0/0
Total Comments: 0
Add comments can only registered users.
[ Register | Login ]
Мини-чат
news
AD
uploaded.to

Rapidgator.net

Our poll
Основная программа, которой вы пользуетесь : The main program you are using:
Total of answers: 2842
Statistics

Total online: 1
Guests: 1
Users: 0
IP
Statistics
Search