Vray 1.5 SP4a + VrayRT 1.5 SP1a_64bit for 3Ds Max 2010
14.04.2010, 13:40
Vray 1.5 SP4a + VrayRT 1.5 SP1a_64bit
Vray 1.5 SP4a
It includes the following modified features:
•
Added support for projection mapping when doing texture baking; •
Added new option to link the V-Ray VFB to PDPlayer; And several bug
fixes:
• Turning off "Affect specular” for a dome light made it
invisible to reflections as well; • Fixed a crash when importing a
particular .vrmesh file; • Fixed crash with VRayFastSSS2 material
with VRayDirt map and a standard light with VRayShadowMap; • The
"prepass samples” option in the motion blur rollout did not work; •
Fixed stuck buckets with VRayEnvironmentFog and mesh gizmos; • Fixed
issues with VRayEnvironmentFog and mesh gizmos with modifiers; • User
could not remove gizmos/lights from VRayEnvironmentFog; •
ParticleFlow instancing did not render all mapping channels of original
mesh; • Fixed crash with VFB region render when region is outside of
image; • Turned off by default the option to save the DR servers to
the scene (caused slowdown on scene save if servers are offline); •
Fixed some licensing issues.
installation notes:
1.install Vray_adv_1.5_SP4a 2.insatll
VrayRT_1.5SP1a 3. if you want ,use crack1 or crack02 (my sp4a crack)
copy and replace vray2010.dll,cgauth.dll and vraydummy201.xml in 3dsmax
root folder 4.enjoy!