3ds max Games Development Series (Vol.1 & Vol.2) | 2.8 GB
Volume 1: Modeling Your Games Characters
Learn about edgeloop modeling, polygonal character modeling and exporting your characters to the Unreal Engine 2 Runtime. Developing
your Games with the Unreal Engine 2 Runtime and 3ds max: Learn how to
bring your scene into the Unreal Engine 2 Runtime, navigate through the
views, define level zoning, and use all of the Unreal features to create
your entire games environment.
Volume 2: Animating Your Games Characters
Learn all about character animation in games Animating
characters using freeform animation and the motion mixer in character
studio, working with motion capture data, skinning your characters, and
then exporting it all to the Unreal Engine 2 Runtime.
1- Overview of Animating Your Games Characters 2- Animating with Character Studio 3- Working with the Character Studio Motion Mixer 4- Working with Motion Capture Data 5- Exporting Animaton into the Unreal Editor