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Character Animation for Games Animation Techniques with R0bert C0ddingt0n
Character Animation for Games Animation Techniques with Robert Coddington | 4.85 GB
This lecture is an introduction to_character_animation as it relates to video games and interactive media. Robert takes you step-by-step through the basics of Maya, its animation tools, the graph editor and dynamic character posing. He guides you through the animation of simple, yet expressive game-style assets, demonstrating simple loops and transitions and creating a run cycle.
As an added bonus, this DVD also includes a professional quality character rig so you can follow along and get started animating in Maya right away.
* Maya Preferences * Tools for Animation * The Graph Editor * Saving and Manipulating Keys * How to use the Character Rig * Dynamic Character Posing * Simple Loops and Transitions * Creating a Run Cycle
1. Preferences, Tools and the Character Rig 2. Dynamic Character Posing 3. Graph Editor and Saving Keys 4. Loops and Transitions: Part 1 5. Loops and Transitions: Part 2 6. Loops and Transitions: Part 3 7. Loops and Transitions: Part 4 8. Loop and Transition Movie 9. Blocking a Run Cycle: Part 1 10. Blocking a Run Cycle: Part 2 11. Making Changes to a Run Cycle 12. Final Run Cycle Movie