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Digital Modeling - William Vaughan
Digital Modeling - William Vaughan 19 MB
Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen–it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs.
Table of Contents
Chapter One Introduction What Is Digital Modeling? Chapter Two Understanding a Modeler’s Role Chapter Three Preparing for Modeling Chapter Four Fundamentals of a Digital Model Chapter Five Digital Modeling Methods Chapter Six Professional Modeling Practices Chapter Seven Polygonal Modeling Chapter Eight Subdivision Surface Modeling Chapter Nine Modeling a Realistic Head Chapter Ten Modeling a Stylized Character Chapter Eleven Product Modeling for Print Graphics Chapter Twelve Digital Sculpting Chapter Thirteen Game Modeling Chapter Fourteen 3D Printing of Digital Models Chapter Fifteen Getting a Job in Digital Modeling Final Thoughts Index