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Digital-Tutors - Creating Caricatures in Mudbox 2012
Digital-Tutors - Creating Caricatures in Mudbox 2012 2 hrs. 51 min. |Released on September 1, 2011 |Project Files Included (487 MB) Required Software: Mudbox 2012, Maya 2012
In this course we will learn to use Mudbox to sculpt and paint exaggerated caricatures from start to finish.
Caricature, as an art form has been around for many years. Typically they are 2d drawings that really capture the essence of a real person through exaggeration and emphasis on specific features. With Mudbox, we can easily take this process into the 3d realm and create fun 3d caricatures complete with textures. We'll start by building up some base geometry in Maya and then begin shaping and sculpting our character bust. We'll use a variety of sculpting tools to create some exaggerated features for our character. We'll make use of the close integration between Mudbox and Maya to build accessories for our bust and assemble everything in Mudbox. We'll then talk about preparing the meshes for texturing and we'll paint maps for all of the different pieces. In the end, you'll have a finished caricature bust, but you'll also have the skills you need to start creating your own custom caricatures.
21 videos in this course
1. Introduction and project overview 2. Building the base geometry 3. Shaping the mesh in Mudbox 4. Sculpting basic features 5. Adding eye geometry 6. Modifying the topology 7. Adding the teeth 8. Detailing the eye area 9. Sculpting the mouth 10. Adding the ears 11. Finishing the face 12. Sculpting the eyebrows 13. Building the head band 14. Sculpting the head band 15. Building the hair base geometry 16. Sculpting the hair 17. Preparing geometry for texturing 18. Painting the skin texture 19. Painting the eyebrows and eyes 20. Adding stubble and detailing the hair 21. Pushing exaggeration and asymmetry