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Digital - Tutors - Creative Development: Sculpting Anatomy Using ZBrush Mannequins
Digital - Tutors - Creative Development: Sculpting Anatomy Using ZBrush Mannequins
Run Time: 2h 20m Release Date: January 14, 2013 Author: Lee Magalhaes Required Software: ZBrush 4R4
In this ZBrush tutorial, we will learn how to use ZBrush Mannequins to quickly concept a character.
Throughout this tutorial we will be using the Mannequins that come inside of ZBrush to create a pose and find our character from that gesture. We will be sculpting the entire model without symmetry and have a focus on the anatomy of the human body. By the end of this tutorial, you should be able to add another rapid sculpting technique to your arsenal.