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Digital-Tutors - Professional Series - Texturing Military Vehicles in MARI
Digital-Tutors - Professional Series - Texturing Military Vehicles in MARI 1 hrs. 18 min. |Released on September 1, 2011 | <font color="#ffd700">+Project Files Included (552 MB)</font> Required Software: MARI 1.3v2
In this course we will talk about important concepts and workflow ideas to keep in mind as you create vehicle textures in MARI.
Welcome to the Professional Series for Texturing Military Vehicles in MARI, an advanced learning guide for skilled artists brought to you by Digital-Tutors, the world’s largest online CG training library. This course was designed to help develop your MARI workflows, and give you some concepts to keep in mind as you go through the process of painting texture maps for your military vehicles. The objectives for this fast-paced course include looking at several different workflows and techniques for texturing a military transport. These concepts include using a layer-based approach to add flexibility to your textures and using snapshots to create variation. We won't be going step by step through an entire project, but rather talk in broad terms about some of the best ways to work and options you have for dealing with issues that may come up. Before we start, I recommend you have experience using MARI as we cover a lot of information in a shorter span of time. If you’re an artist new to MARI, I recommend you check out Establishing a Solid Foundation in MARI first. From there you can look at the intermediate step-by-step project based courses that will take you through the entire process.
10 videos in this course
1. Introduction and project overview 2. Using a layer-based workflow 3. Using tiled images 4. Creating custom brushes 5. Using a mask to show age and wear 6. Using snapshots to keep texture versions 7. Using a decal sheet to add markings 8. Adding a layer of dirt and mud 9. Adjusting channels with filters 10. Repurposing existing channels