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Digital-Tutors : Rigging Wings in Softimage
Digital-Tutors : Rigging Wings in Softimage 2 hrs. 41 min.| Released on August 1, 2011|Project Files Included (20 MB) Required Software: Softimage 2012
In this collection of lessons we will learn how to rig a wing in Softimage.
In this course, we will learn how to rig a wing in Softimage. We will first cover some things to consider when constructing the control rig. From there, we will set up the wing, step by step, making sure the system we build will be sufficient to the needs of an animator. We’ll also work with custom parameters and expressions to automate certain behaviors so the animator can work faster.
23 videos in this course
1. Introduction and project overview 2. Understanding the wing 3. Preparing the scene 4. Building the wing bones 5. Enveloping the wing 6. Starting on the feather rig 7. Enveloping the feathers to their control system 8. Creating the wing's primary animation controls 9. Auxiliary controls for the wing 10. Connecting the wing bones to their controls 11. Finishing the wing controls 12. Creating custom parameters to fan the feathers 13. Linking the feathers to their fan parameters 14. Setting up the primary feather controls 15. Building controls for fanning the feathers collectively 16. Fanning the feathers collectively 17. Creating controls to deform the middle of each feather 18. Constraining the feather nulls to the mid controls 19. Adding automatic delay via the mid feather controls 20. Automating the collapsing and expanding of the wing 21. Creating a system that will rotate the feathers as the wing folds in 22. Finishing the wing fold system 23. Finalizing the wing rig