Saturday, 21.12.2024, 10:50welcome Guest | RSS
3D Studio
Search
Site Menu
Login form
Categories list
3D Models [143]
Tutorials [3043]
Books [86]
3Ds Photo [6]
Textures [39]
Magazines [215]
Footage [25]
Calendar
Add friend facebook
Friends Site




Код нашей кнопки:
Code of our button:


AD
NEWS PARTNERS

Archive


Home » 2011 » December » 28 » Digital -Tutors - Unity Mobile Game Development: Player Functionality


23:02
Digital -Tutors - Unity Mobile Game Development: Player Functionality




Digital -Tutors - Unity Mobile Game Development: Player Functionality
1 hrs. 22 min. | December 23, 2011 | Unity 3d 3.4 | Author: Joshua Kinney


This Unity tutorial will create the basic framework for our main character such as, movement, camera position, weapons, and applying damage to enemies. Throughout the tutorial, we'll learn how to manipulate Unity's Player Relative Control prefab to give us our third person view and then we'll learn how to create the desired player movement based off of those scripts. After that, we'll get into creating weapon functionality for our assault rifle and our shotgun using our own custom scripts. Finally, we'll end the course by applying our weapon damage to affect an enemy's health and make them explode when that health reaches zero.

Home page :
Quote
http://www.digitaltutors.com/11/training.php?pid=601




filesonic.com
Quote

http://www.filesonic.com/file/cmeSV3S/_DtPlayerFunctionality.rar

Category: Tutorials | Views: 741 | Added: defaultNick | Tags: Unity, Player, Mobile, Digital, Functionality, Game, development, Tutors | Rating: 0.0/0


Total Comments: 0
Add a comment Only registered users can.
[ Register | Login ]
Мини-чат
news
AD
uploaded.to

Rapidgator.net

Our poll
Основная программа, которой вы пользуетесь : The main program you are using:
Total of answers: 2842
Archive of records
Statistics

Total online: 52
Guests: 52
Users: 0
IP
Statistics
Search