Home » 2012 » January » 11 » Greyscalegorilla - Use Sprites to Build A Fast-To-Render Particle System in Cinema 4D
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Greyscalegorilla - Use Sprites to Build A Fast-To-Render Particle System in Cinema 4D
Greyscalegorilla - Use Sprites to Build A Fast-To-Render Particle System in Cinema 4D | 206MB duration: 00:41:15 | Video Format: MP4, AVC 1280x720 (HD) | Audio: AAC 20.5kHz 1ch 96Kbps Genre: E-learning
In this tutorial, Chris shows you how to build a particle system using sprites. First, Chris makes simple geometry that is forced to face the camera to create the illusion of a more complex object. Then, he uses particles, Mograph, proximal shader, and layer shader to build a controllable particle system in Cinema 4D.