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How To Use Dynamics, Particle Emitters, and Different Camera Angles in Cinema 4D
How To Use Dynamics, Particle Emitters, and Different Camera Angles in Cinema 4D | 370Mb Genre: eLearning
In this tutorial, I show you how to make this fun eyeball animation shown below. First, we will build the dynamics system using Cinema 4D dynamics system and particle emitters. Then I show you how to texture the spheres to look like an eyeball using procedural materials. Finally, I show you how to light the scene and set up multiple camera angles to render out for compositing. I use Cinema new Batch Render feature to render all the camera angles at once. Stay tuned for part two of this tutorial where we will composite the scene using Adobe After Effects.
In part 2 of this tutorial we head in to After Effects to composite all the separate camera angles we rendered from Cinema 4D. We use pre-comps to set up the scenes and edit them together in another comp. Then, we do a final color correct and add motion blur to finish up the animation.