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Maya Essentials 6: Lights and Rendering
Maya Essentials 6: Lights and Rendering
This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflections—giving your scene just the atmosphere and drama you want.
Topics include:
* Adjusting the Render Settings menu * Adding depth map and raytrace shadows * Understanding the principle of light decay * Creating cameras * Using Motion Blur in Maya and mental ray * Using Final Gather for natural illumination * Rendering transparent materials with caustics * Batching rendering