This is your key to unlocking the power with Luxology's greatest release yet, modo 601. With this training course you’ll understand how to navigate the interface, and create a projects from start to finish.
You’ll see how easy it is to setup 3D models and animated scenes while incorporating new features such as Dynamics, Blobs, Topology, Volumetrics, Bones, Render Passes, Render Booleans and learn the power of deformers - and so much more.
New and Intermediate users of modo 3D will benefit from this course. There will be a section for those brand new to 3D and modo, and another section for those looking to learn just the new features. Each feature set will be presented with a project that you will do. There's no better way to learn software!
This is not a demo of the tools, but rather, a project-based course to help you use, learn and understand the toolset and modo workflow!
Course Specs: Understanding the enhanced modeling tools, the foundation of modo 3D Learning Character Animation tools & Deformers Working with the new Pose tool Creating animations with both soft and hard body dynamics using Recoil Developing projects with expanded workflow options Using the new rendering tools for things like smoke, blobs, and awesome volumetrics Working with the excellent new shaders added to modo's powerful Shader Tree ...and so much more, including great working tips and tricks throughout the course.