Saturday, 21.12.2024, 11:28welcome Guest | RSS
3D Studio
Search
Site Menu
Login form
Categories list
3D Models [143]
Tutorials [3043]
Books [86]
3Ds Photo [6]
Textures [39]
Magazines [215]
Footage [25]
Calendar
Add friend facebook
Friends Site




Код нашей кнопки:
Code of our button:


AD
NEWS PARTNERS

Archive


Home » 2011 » July » 24 » Professional Series - Creature Creation Techniques in ZBrush


13:36
Professional Series - Creature Creation Techniques in ZBrush




Digital-Tutors : Professional Series - Creature Creation Techniques in ZBrush
1 hrs. 12 min. |Released on May 2, 2011 |Project Files Included (1162 MB)
Required Software: ZBrush 4 and up


In this collection of lessons we will learn about different tools and techniques you can use to enhance your creature creation workflow in ZBrush.

"Welcome to the Professional Series for Creature Creation Techniques in ZBrush, an advanced learning guide for skilled artists brought to you by Digital-Tutors, the largest online CG training library in the world and a Pixologic Authorized Training Provider. This specific high-level course was designed to evolve your workflows, and give you some concepts to keep in mind as you go through your creature creation process. The objectives for this fast-pace, course include looking at several different workflows and techniques for building and sculpting creatures. We will not be going step by step through building a specific project, but rather talk in broad terms about some of the situations you will encounter and what options you have for dealing with those issues. It is recommended that you have experience using ZBrush as we cover a lot of information in a shorter span of time. If you are an artist new to ZBrush the Beginner Guide courses are a perfect place to start. From there you can check out any of the intermediate step-by-step project based courses that will take you through the entire process. "

11 videos in this course

1. Introduction and project overview
2. Working with reference
3. Base geometry techniques
4. Contrasting sculpting workflows
5. Optimizing mesh topology
6. Adding fitted pieces
7. Extending the topology tools
8. Repeating visual elements
9. Integrating with other applications
10. Modifying assembled models
11. Optimizing subtools


filesonic.com


fileserve.com


uploadstation.com


wupload.com
Category: Tutorials | Views: 833 | Added: defaultNick | Tags: Creature, in, Professional, Techniques, creation, ZBrush, Series | Rating: 0.0/0


Total Comments: 0
Add a comment Only registered users can.
[ Register | Login ]
Мини-чат
news
AD
uploaded.to

Rapidgator.net

Our poll
Основная программа, которой вы пользуетесь : The main program you are using:
Total of answers: 2842
Archive of records
Statistics

Total online: 62
Guests: 62
Users: 0
IP
Statistics
Search