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Professional Series - Particle Integration with ICE and Lagoa in Softimage 2011
Digital-Tutors : Professional Series - Particle Integration with ICE and Lagoa in Softimage 2011 1 hrs. 36 min. |Released on April 4, 2011 |Project Files Included (54 MB) Required Software: Softimage 2011 SAP and up
In this high-level course we will learn how to handle data between ICE clouds and get around many common issues in ICE and Lagoa.
The objectives for this fast-pace, intensive course include successfully transferring data between two ICE trees, create custom particle effects and understand how data flows in Softimage. By the end of this training, you will have the ability to solve these types of ICE problems in your own projects. Before we start, I recommend you have experience using Softimage and ICE as we cover what would normally take hours to accomplish in a shorter span of time. If you are an artist new to Softimage, ICE or Lagoa, we have several courses to get you started.
12 videos in this course
1. Introduction and project overview 2. Technical and ICE related problems solved in this sequence 3. Randomly rotating our particles and previewing the orientation 4. Creating a time-interpolated attribute using various nodes 5. Sending data and killing our particles on collision 6. Breaking Context using Filter and Get Maximum in Set 7. Transferring and Filtering data between the point clouds 8. Building a better particle death and data transfer system 9. Troubleshooting setting kinematics and vector rotation issues 10. Creating Lagoa liquid rivulets using a selective neighbor force 11. Brute-force caching this complex particle simulation 12. Polygonizer caching, scene crash fixes and render settings