The Gnomon Workshop - 3D Character Design in Zbrush Volume 1 1024 x 768 | 533 min | 4.05 GB | MP4 Genre: eLearning
In this DVD, Scott Patton shows the processes he uses to create finished character designs for feature films. This DVD explores Patton's fast and efficient method for concept sculpting, skipping the 2D sketch phase all together and designing the character entirely within ZBrush. This method of design is more interactive and has allowed him to work with directors one-on-one directly in 3D. From basic form to final detail, Patton uses a combination of ZBrush’s tools and straight forward explanations to show how a character can be created without the usual time restrictions and hassle of most 3D packages. He covers everything from blocking out the forms and fleshing out the muscles, to adding props, detailing with alphas and posing the character.
1.Quick ZBrush Demo 2.Getting Started 3.Scale and Proportion 4.Fleshing out Muscles 5.Blocking Head Forms 6.Adjusting and Initial Head Detailing 7.Overall Refining 8.Adding Props: Clothing 9.Adjusting the Pose 10.Refining the Pose 11.Adding Props and Extractions 12.Fleshing out the Body 13.Refining the Arms and Hands 14.Refining the Face 15.Rethinking the Head 16.Continuing to Refine the Face 17.Upper Body Details 18.Leg Details 19.Detailing the Face with Alphas 20.Detailing the Body with Alphas 21.Adding More Props and Final Details 22.Grouping and Decimation for Posing 23.Changing the Resolution for Posing 24.T-Posing 25.Cleaning up the Pose 26.Finalizing the Pose