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Home » 2011 » June » 8 » Advanced Rendering with Alex Sandri


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Advanced Rendering with Alex Sandri



Advanced Rendering: Archviz Rendering in Mental Ray with Alex Sa.ndri
451MB | 60 min



How To Use Mental Ray's Importons in an Archviz Pipeline
Duration: 60 min

Mental Ray Importons and Irradiance Particles rendering algorithm, is a novel approach to compute global illumination based on importance sampling, which tends to converge much faster to a desirable quality than the existing solutions like global illumination photon tracing combined with final gathering. Everybody seems to agree that this Mental Ray rendering algorithm, represent the future of 3d Rendering and is still in the Optimization Phase. In this tutorial I have explained a few different approach "workflows" to present the user with more choices in terms of light mood and render times output.

Filesonic
Code
http://www.filesonic.com/file/1156711561/_arvi.rimr_.part1.rar
http://www.filesonic.com/file/1156711221/_arvi.rimr_.part2.rar
http://www.filesonic.com/file/1156640571/_arvi.rimr_.part3.rar


Fileserve
Code
http://www.fileserve.com/file/a8s38yE/_arvi.rimr_.part1.rar
http://www.fileserve.com/file/Z5s8Q3z/_arvi.rimr_.part2.rar
http://www.fileserve.com/file/ddeqn6E/_arvi.rimr_.part3.rar
Category: Tutorials | Views: 813 | Added: klutz2k | Tags: Mental, ray, Archviz, rendering, Advanced | Rating: 0.0/0


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