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Home » 2011 » June » 1 » CG Toolkit - The Art of Rigging - Volume 1, 2, 3


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CG Toolkit - The Art of Rigging - Volume 1, 2, 3




CG Toolkit - The Art of Rigging - Volume 1, 2, 3 | 11.79 GB


Included with the book is a DVD-based training course with over 30 video lectures spanning every major topic from the book. This DVD is an unprecedented value giving readers over 9 hours of quality training material at no extra cost. The DVD features many Maya scene files, including many original creatures (and their rigs) that were designed especially for this book.

The Art of Rigging, Volume I, is a beautiful text printed at the highest quality in full color. The text presents what is often considered to be a confusing topic in a clear and concise manner that will truly benefit both students and professionals. Because each chapter is designed to become progressively more advanced, readers can quickly find the information they need regardless of whether they are at a novice or professional level. The Art of Rigging Volume I solidified CG Toolkit as the premiere training provider for discriminating technical artists. This sequel both compliments and extends these ideas while introducing many new scripts and techniques.

The Art of Rigging Volume II picks up after Volume I by taking readers deeper into the techniques used to create animation rigs with Alias Maya. Whereas The Art of Rigging Volume I introduced the fundamental concepts used by professional technical directors, Volume II will take these concepts a step further by applying them to a truly production-quality example. Readers are guided through the creation of a battle robot, dubbed SP-23 (as seen on the cover).

The Art of Rigging Volume III explores advanced character rigging effects like fur, cloth, hair and facial motion capture. Whereas The Art of Rigging Volumes I and II concentrated on rigging for animation, the third volume was designed to explore some of Maya's more advanced modules. The majority of the book concentrates on the processes used to add advanced fur/hair and cloth effects to an animated character. All of the concepts are presented in the context of a real world example which provides a fresh and fun learning experience. Readers are guided through interesting examples as they learn how to harness Maya's powerful toolset.


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Category: Tutorials | Views: 1084 | Added: Maxo | Tags: The, CG, Volume, art, of, Toolkit, rigging | Rating: 0.0/0


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