Digital-Tutors : Rigging Wings in Maya | 3.75 GB | ISO
In this course, we will learn how to rig a wing in Maya. We will first cover some things to consider when constructing the control rig. From there, we will set up the wing, step by step, making sure the system we build will be sufficient to the needs of an animator. We will also build a few MEL scripts to work efficiently.
Daarken, a freelance illustrator and concept artist, will take you through his process of painting a Sci-Fi environment. Starting with black and white thumbnails, Daarken will show you how to add color to a black and white image and give you a glimpse into his design process.
In this video Daarken will take you through his process of painting a female hunter. Starting with a digital sketch, Daarken will show you how to add color to a black and white image and give you a glimpse into his design process.
Have you ever wanted to know how to convert a still image to an animation and be able to "fly through" it in 3d? Learn how to set up beautiful camera projections inside of Autodesk 3DS Max. Practice the techniques and theory about camera mapping and you will understand how to solve complex 2d to 3d conversions for a wide variety of shots.
cmiVFX launches its latest training endeavor showcasing the ever popular Mocha Pro application from Imagineer Systems. We have been in communication with Imagineer for many years trying to produce a well formatted, much needed training solution for their fantastic line of products.
Creating Unique Environments with Scott_Robertson | 688.57 MB
On this DVD Scott introduces you to the marker-sketch-collage techniques he employs when creating unique environment paintings within Adobe Photoshop®. The process starts by loosely sketching a variety of shapes with warm grey markers on vellum and mylar. After he completes and scans eight of these quick sketches, you can follow along as he overlays the sketches to create unique color palettes and compositions within Adobe Photoshop®.
In this term Gareth will be going into the application of Mari on a high resolution creature for film. He will be covering using Mari in conjunction with other packages and show how you can fit it into your work flow with relative ease. Gareth will be using Mari with Mudbox, Nuke and also show how you can easily use Mari textures in your MentalRay or Renderman set up at home. He will also be covering how to prepare high resolution textures in Photoshop for use in Mari. This will be a project based term showing Gareths process from texturing through to rendering.