Modeling, UVMapping, Baking and Texturing a Next-Gen model of Ithaca M37 shotgun.
Part 1 Shows you how to modeling high poly shotgun. Part 2 Shows you how to optimize the high poly down to a low poly. Part 3 Shows you how to uvmap the low poly mesh and render out the normal maps. Part 4 Let's texture that M37 up. Home: _http://millenia3d.net/