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ZBrush 3.5 Character Production - High Res Sculpting, Polypainting, ZPlugins, and more
Eat3D - ZBrush 3.5 Character Production - High Res Sculpting, Polypainting, ZPlugins, and more | 1.39 GB
In this DVD Michael Pavlovich starts off by taking up where the first DVD left off and covers the new features in ZBrush 3.5 R3. After the new features are covered he takes everything that you have learned up to this point and puts it into practice by creating an entire highres character right inside Zbrush. Many techniques are used during this character creation process that would benefit almost anyone. After the character is made he goes through many of the useful ZPlugins like Zapplink, Subtool Master and even goes through creating a turntable video of your character. At the very end there is a bonus video that takes you through rendering out passes from ZBrush and compositing them inside Photoshop
Chapter 1 New Features in ZBrush 3.5 R3 (Click Titles for Image) 45 minutes Section 1 Using QuickSketch Section 2 New Brushes in R3 Section 3 SubTools Section 4 PolyPainting and Group Loops Section 5 Cavity Masks Section 6 ZSketching on Meshes
Chapter 2 Creating a Character from start to finish 3.5 hours Section 1 Sculpting the Characters Body Section 2 Sculpting and Projecting the Head Straps Section 3 Creating and Sculpting the Pants Section 4 Creating and Sculpting the Belt Section 5 Sculpting the Thigh Armor Section 6 Sculpting the Straps Section 7 Sculpting the Boot Section 8 Sculpting the Front and Shoulder Armor Section 9 Detailing the Character Section 10 PolyPainting the Character Section 11 PolyPainting the Teeth, Pants, Armor and More
Chapter 3 ZPlugins, Turntable, and Bonus 49 minutes Section 1 Using ZappLink Section 2 Using Subtool Master Section 3 Using Transpose Master and Decimation Master Section 4 Creating a Turntable Movie Section 5 Bonus: How to Quickly Add Scales Section 5 Bonus: Exporting the PolyPaint Section 6 Bonus: Compositing Passes in Photoshop Project Files included with the video. ZBrush Files: Included is the final posed version of the character with all its subtools. The characters body has been decimated but everything else remains untouched. Also included is the original lowres base meshes that the instructor uses to sculpt the entire character. You should be able to start with these and follow along to create your own version. Photoshop Files: Included is the final PSD file that was used to generate the main marketing image with all of its layers. Also included are a few textures that were used in the video and the exported polypaint.